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AI Insights · Timothy · October 2025

Top 5 Trivia Games Performance in Oceania, Q3 2025

Explore the performance trends of the top five trivia games in Oceania during Q3 2025, with insights from Sensor Tower's unified platform data.

Top 5 Trivia Games Performance in Oceania, Q3 2025

In the third quarter of 2025, the trivia game sector in Oceania saw varied trends across top applications, as revealed by Sensor Tower's unified platform data.

Elevate - Brain Training Games from The Mind Company demonstrated a consistent increase in weekly revenue, reaching approximately $27.2K by mid-September before dropping to $18.9K at the quarter's end. Downloads peaked at 7.8K in early August, while active users fluctuated, ending the quarter at 43.3K.

Kahoot! Play & Create Quizzes by Kahoot ASA experienced a peak in revenue at $5.8K in late July, with a decline to $3.6K by September's end. Downloads varied, peaking at 6.3K early in the quarter, and active users saw a high of 27.2K in mid-September.

GeoGuessr from GeoGuessr AB showed a steady revenue trend, maintaining around $3.2K throughout the quarter. Downloads reached a high of 3K in early September, while active users peaked at 8.9K in the same period.

Millionaire Trivia: TV Game by Uken Inc. saw revenue peaking at $3K in late July. Downloads were modest, with a peak of 876 early in the quarter, and active users remained relatively stable, closing at 2K.

Clever - Brain Training Games from DPM APPS LP had a notable increase in downloads, reaching 1.8K by early September. Revenue peaked at $2.8K mid-September, while active users rose to 5.3K in the same period.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025